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When playing some Defold sample projects objects are being teleported. It looks like occasionally 1 in-game second passes during 1 frame. Better to see attached videos to understand
Steps to reproduce the behavior:
Create new project in Defold from one of the projects below
1.1. From template "Platformer game"
1.2. From sample "Lightning VFX"
1.3. From sample "Pixel line platformer"
Run game using Project -> Build
Play game for some time and see bug
Expected behavior:
Playing game without occasional object teleportation (game speed-up)
Setting the "update frequency" to zero seems to remove the warping in both projects, we'll need to do some more investigation as to why the frame delta occasionally spikes.
Bug description:
When playing some Defold sample projects objects are being teleported. It looks like occasionally 1 in-game second passes during 1 frame. Better to see attached videos to understand
Steps to reproduce the behavior:
1.1. From template "Platformer game"
1.2. From sample "Lightning VFX"
1.3. From sample "Pixel line platformer"
Expected behavior:
Playing game without occasional object teleportation (game speed-up)
Defold version:
Platforms:
Minimal repro case project:
https://github.com/defold/template-platformer/archive/main.zip
https://github.com/defold/sample-pixel-line-platformer/archive/refs/heads/main.zip
https://github.com/FlexYourBrain/sample_LightningVFX/archive/master.zip
Videos of bug:
https://github.com/defold/defold/assets/47689344/0d74ef64-6c11-4cb0-9dc9-456ac9b3d01b
https://github.com/defold/defold/assets/47689344/9cbb5b44-e217-418d-ac5d-4aa90209e3eb
https://github.com/defold/defold/assets/47689344/64bce953-d2fa-4b3b-904d-9341292af801
Additional Info:
On some sample projects there is no such problem
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