Archetypal ECS for F# and C#
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Updated
Jun 2, 2024 - C#
Archetypal ECS for F# and C#
Space-game oriented rendering engine
zig game engine & graphics toolkit
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
My own game engine.
C# ORM for .NET with Messaging and Pub-Sub. C# ECS for high performance DoD.
Medieval simulation/city builder game for the browser.
A game engine with an emphasis on real-time cutting-edge solutions
Batteries included ECS library for rust with entity relations and much more
The One CD for All {applications, platforms, operations}
Component-based framework and project template for 2D Godot games
Consul is a distributed, highly available, and data center aware solution to connect and configure applications across dynamic, distributed infrastructure.
Sample application showcasing how to use the ECS Code Mounting feature with AWS CDK in Python.
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