shaders
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LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
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Jun 12, 2024 - GLSL
Hyprland shader configuration tool
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Jun 11, 2024 - Python
Game and prototypes with SharpDX and Directx 11
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Jun 11, 2024 - C#
Yet Another Vulkan Engine
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Jun 11, 2024 - C++
A fast C++20 3D game engine for modern devices, with wide platform support
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Jun 11, 2024 - C++
Create and apply image filters using Godot's shader language
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Jun 11, 2024 - GDScript
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
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Jun 11, 2024 - C
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
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Jun 11, 2024 - Rust
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Jun 11, 2024 - JavaScript
Daily GLSL Shaders! @shader_daily on Twitter.
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Jun 11, 2024 - JavaScript
A simple 3D model viewer
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Jun 11, 2024 - C++
Advanced shading language for production GI renderers
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Jun 11, 2024 - C++
A modern cross-platform low-level graphics API
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Jun 12, 2024 - C++
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