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Pull requests: endless-sky/endless-sky

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Pull requests list

Feat(secrecy): Hide cloaking control key until you know about enhancement A suggestion for new content or functionality that requires code changes UI Everything related to the User Interface & Design (both artwork and code)
#10139 opened Jun 1, 2024 by RisingLeaf Loading…
Move port description panel UI Everything related to the User Interface & Design (both artwork and code)
#10135 opened Jun 1, 2024 by nickshanks Loading…
3 tasks done
doc(code): Doxygen automatic code documentation documentation Something is missing or incorrect in the game documentation
#10134 opened Jun 1, 2024 by petervdmeer Loading…
Move sales key to bottom of screen to avoid collision with selected system. UI Everything related to the User Interface & Design (both artwork and code)
#10131 opened May 31, 2024 by nickshanks Loading…
3 tasks done
fix(mechanics): Properly reset player flagship after death bug Something in the game is not behaving as intended mechanics Things dealing with the mechanics & code of how the game works waiting on dev A developer needs to do something, e.g. reviewing, merging, resolving disputes, etc.
#10128 opened May 30, 2024 by tibetiroka Loading…
fix(ui): Hide the mission description pane if no mission is selected (#10123) UI Everything related to the User Interface & Design (both artwork and code)
#10124 opened May 30, 2024 by nickshanks Loading…
3 tasks done
Detect and move past the UTF8 byte order mark (BOM) at the beginning of a data file bug Something in the game is not behaving as intended
#10121 opened May 30, 2024 by warp-core Loading…
fix(content): Reduce the pay and availability of Swiftsong jobs balance A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard
#10117 opened May 29, 2024 by roadrunner56 Loading…
Update issue and PR templates for new wiki repository documentation Something is missing or incorrect in the game documentation
#10116 opened May 29, 2024 by warp-core Loading…
Add action to deploy wiki updates cd/ci/testing Issues relating to CD, CI, or unit testing documentation Something is missing or incorrect in the game documentation
#10115 opened May 29, 2024 by warp-core Loading…
fix(mechanics): Don't pass through wormholes if fleet jumping until escorts are ready bug Something in the game is not behaving as intended mechanics Things dealing with the mechanics & code of how the game works waiting on dev A developer needs to do something, e.g. reviewing, merging, resolving disputes, etc.
#10114 opened May 29, 2024 by Koranir Loading…
fix(content): Anglerfish mission improvements bug Something in the game is not behaving as intended
#10094 opened May 23, 2024 by ziproot Loading… 0.10.8
fix(mechanics): Apply fines for illegal mission passengers bug Something in the game is not behaving as intended mechanics Things dealing with the mechanics & code of how the game works
#10092 opened May 22, 2024 by TomGoodIdea Loading…
feat(code): Gentling the Zoom bug Something in the game is not behaving as intended mechanics Things dealing with the mechanics & code of how the game works
#10087 opened May 20, 2024 by Zitchas Loading…
Feat(ships): Add "auto explosion" tag to create explosions fitting to the ship enhancement A suggestion for new content or functionality that requires code changes
#10071 opened May 18, 2024 by RisingLeaf Loading…
feat(mechanics): Pit boarding attack against boarding defense mechanics Things dealing with the mechanics & code of how the game works
#10060 opened May 12, 2024 by petervdmeer Loading…
feat(data): Cloak differentiation balance A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard content A suggestion for new content that doesn't require code changes
#10049 opened May 10, 2024 by Zitchas Loading…
fix(mechanics): Properly disable triggers for failed missions mechanics Things dealing with the mechanics & code of how the game works
#10046 opened May 7, 2024 by tibetiroka Loading… 0.10.9
feat(balance): Rebalance turret turn rates for consistency, and apply a global nerf balance A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard
#10043 opened May 4, 2024 by Hecter94 Loading…
feat: Formation flying with simple patterns enhancement A suggestion for new content or functionality that requires code changes waiting on dev A developer needs to do something, e.g. reviewing, merging, resolving disputes, etc.
#10039 opened May 3, 2024 by petervdmeer Loading… 0.10.9
feat(content): Saving Ildico - Human mission artwork Everything related to images, sprites, and graphics content A suggestion for new content that doesn't require code changes text - long Content that contains long blocks of text such as large missions and campaigns
#10033 opened May 2, 2024 by SpearDane Loading…
feat(ui): Add a message log filter to hide less important entries UI Everything related to the User Interface & Design (both artwork and code)
#9997 opened Apr 17, 2024 by TomGoodIdea Loading…
3 tasks done
feat(data): Creating Unclassified and Unclassified Minor Categories content A suggestion for new content that doesn't require code changes
#9986 opened Apr 11, 2024 by Zitchas Loading…
feat(content): Tim the Stowaway - Human mission content A suggestion for new content that doesn't require code changes text - long Content that contains long blocks of text such as large missions and campaigns
#9977 opened Apr 8, 2024 by SpearDane Loading…
feat(data): Afterburner/Accessory slot system balance A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard text - short Content that contains short blocks of text such as jobs, small missions, descriptions, etc.
#9968 opened Apr 5, 2024 by Zitchas Loading…
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